Playstation 3, Wii, Xbox 360, PC Games

“Anyone making a game, if you’re going to make it for both, just lead on the PS3 because if it works on the PS3, it’ll work on 360,” he said. A slew of well-known developers have spoken out against Sony’s high-power console.

Valve’s Gabe Newell said in 2007–long before Sony’s decline started–that the PlayStation 3 is a “waste of everyone’s time.” A report in the Dr. Dobb’s Journal tested the development process of the PlayStation 3 and found that Sony’s console is “difficult to program for.” I looked for some Sony supporters and found the best source of them all: Kaz Hirai, CEO of Sony Computer Entertainment. Huh? Developers are looking at the installed bases of consoles. Developers want to make their games as appealing as possible to those extra 8 million people. So spending extra time (a luxury most developers don’t have) on PS3 development just plain doesn’t make sense.

I don’t think developers are taking the Sony bait and working harder at harnessing the power of Sony’s console. I’m all for powerful consoles and getting the most out of gaming machines, but I don’t understand Sony’s strategy. Third-party developers are key to a successful gaming generation, and Sony makes it hard on them. And in Hirai’s own words, people (ostensibly, developers) are seeing “negatives in it.”
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